I think that a bit wrong to have actually written the question can be come ask yet one more generation that weeks. However if correct, is not need to ask again.
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GML is a distinct language developed for video game Maker. It bears some similarity to C and C++ ~ above the surface, in regards to its syntax (keywords, grammar and structure), yet it is otherwise unrelated to C++ -- it definitely is no a sub- or super-set the the C or C++ languages. GML differs from C(++) in a most ways... For instance it go not require variable declaration, has actually a much less complicated memory allocation model, and also several additional extra language constructs (such together the "with" block).
You might write her GML password within visual Studio, but it wouldn"t occupational well. You could get syntax hilighting, yet VS can not translate in GML in general and using Game an equipment itself to author GML is a far much better idea due to the fact that the tool and also the language space tightly integrated.
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